A personal project and ultimately a test-bed for further experimentation with incorporating Unreal Engine into a Concept Art and Previs workflow.
A design for a small, agile 2-seater scout ship that's capable of VTOL, and both atmospheric and space flight. Inspired by Friendship Swallows and a nod to Daniel Simon's excellent vehicle design for Oblivion.
More to follow as and when time (for personal projects) permit.